Matthew Schmidt
- Associate Professor
Department of Workforce Education and Instructional Technology
Biography
Dr. Schmidt’s research lies at the intersection of educational technology, learning experience design (LXD), and the development of interventions for individuals with disabilities, including those with traumatic brain injury, autism, and epilepsy. With a strong emphasis on sociotechnical-pedagogical systems, his work advances the understanding of how learning environments can be designed to be more inclusive, engaging, and effective for diverse learner populations.
A significant portion of Dr. Schmidt’s research focuses on the use of extended reality (XR) software and hardware systems and other immersive technologies to support learners with autism. Through a substantial body of empirical studies, he explores the sociocultural, technological, and pedagogical considerations of designing VR learning experiences that are accessible and effective for this demographic. Schmidt’s work not only highlights the strengths of XR as a learning tool but also addresses the challenges of designing for neurodiverse users, promoting a strengths-based model for creating inclusive learning environments.
In the past five years, Dr. Schmidt has played a crucial role in securing a range of grants from prominent institutions such as the National Science Foundation, National Institutes of Health, Department of Defense, and others. His projects range from developing “Storiza,” a reading assistant for children with disabilities, to a Phase 3 clinical trial for adolescents with epilepsy, and creating virtual reality learning environments for learners with autism. This funding has advanced significant efforts in promoting the use of advanced technologies for educational and therapeutic interventions and addressing the needs of individuals with disabilities through innovative research and development.
Across his research endeavors, Dr. Schmidt advocates for a holistic approach to learning experience design, one that integrates technological innovation with a deep understanding of pedagogical theories and the diverse needs of learners. Schmidt’s contributions have not only advanced theoretical knowledge in educational technology and design but also offered practical solutions to improve learning outcomes for marginalized and disabled populations.
Areas of Expertise
- Learning Experience Design (LXD)
- Sociotechnical-Pedagogical Systems Theory
- Virtual Reality (VR) and Immersive Technologies for Learning
- Participatory Design and Co-design in Educational Technology
- Usability Studies for Learning Environments
- mHealth and eHealth Interventions for Disabilities and Chronic Medial Conditions
Interests
- Advancing pedagogical practices through the integration of sociotechnical systems and learning experience design.
- Refinement and clarification of LXD definitions and competencies, promoting a unified understanding across the field.
- Designing inclusive and effective learning interventions for neurodiverse learners, particularly those with autism spectrum disorders and epilepsy.
- The role of emerging technologies, such as extended reality (XR), in enhancing learning experiences for diverse learner populations.
- Investigating the impact of participatory and co-design methodologies in involving diverse learner populations in the design of educational technologies.
Concentrations
Education
- Doctor of Philosophy in Information Science and Learning Technologies, 2010
University of Missouri - Master of Arts in German Language and Literature, 1999
University of Missouri - Bachelor of Arts in German Language and Literature, 1997
Truman State University